||Six faces trapezoidal element.|
It is possible to set length and width of the two parallel bases (bottom and top), total height and sliding the top in relation to the bottom along the X and Z axes.
It is possible to set three different kind of textures: one for each base and the third for all the other faces.
The insertion point in the scene is one of the bottom vertexes.
Range of use: pyramids, truncated pyramids, parallelograms, wedge-shaped objects.
Example 3D scene:|
(requires a vrml-viewer)
view 3D scene
edit 3D scene